

- #WWE 2K18 SQUASH MATCH FULL VERSION#
- #WWE 2K18 SQUASH MATCH UPDATE#
- #WWE 2K18 SQUASH MATCH OFFLINE#
- #WWE 2K18 SQUASH MATCH FREE#
Paste the value into the "Go to Address" field of Cheat Engine's memory editor and click OK. In the same line as your Custom Matche's Slot, copy the value from the column "Team Start Hex". match files go to the "Match" Sheet of the same memory table. In the same line as your Tag Team's ID name, copy the value from the column "Team Start Hex".įor. team_info files go to the "Team Info" Sheet of the same memory table. moveset files, open Pozzum's memory table "Superstar Sheet" scroll down to one of the wrestlers from ID 100 on (100 is The Rock, so you can just use that). In the same line as your Wrestler's Wrestler ID/Name, copy the value from the column "Moveset Start Hex" (for. Right-click in the field of Hex values and select "Go to Address". This will hook Cheat Engine to WWE 2k18's memory. Select the one that contains WWE2k18_圆4.exeĬlick "Open". Task out of the game (You might have/want to press CTRL+Return to switch to Windowed mode first).Ĭlick on the "Click process to open" icon.
#WWE 2K18 SQUASH MATCH OFFLINE#
In Steam click Start->Go Offline and restart Steam in Offline Mode to prevent a potentially screwed save game from being uploaded to the cloud. \Steam\SteamApps\userdata\\664430 ), copy it somewhere outside the Steam directory.

You'll also want to look at the WWE 2k18 Data Analysis Page to see which things are already identified so you can skip these things.Įnsure Steam isn't running (important!) and backup your entire Save game Folder (.
#WWE 2K18 SQUASH MATCH FULL VERSION#
isn't particularly difficult once you get the hang of it (although it should be easier once Custom Character Tools is released), but it is incredibly time consuming as there are tons of bytes and values to figure out one by one (last year I spent several weeks often working day and night on it to figure everything out - sadly alot has changed again this year, so it all has to be done again ).īasically, what you need for it is the full version of the game, Cheat Engine, and Pozzum's memory table. Head over there to see how the files were structured in WWE 2k16 which can be handy when you try to figure things out by comparing the files from this and the current game.įiguring out the bulk of the. Head over there to see how the files were structured in WWE 2k17 which can be handy when you try to figure things out by comparing the files from this and the current game. team_info data and monitor your changes in real time.

Use this with cheat engine to look at/extract. The up-to-date Analyzed Data may be found on this Wiki page. WWE 2k18 Data Analysis on the Smacktalks Community Wiki.Links to Wiki Pages or posts with Analysis and the Breakdown for each file type : Click here to find some instructions on how you can help identify the values. Help in identifying the yet Unknown Bytes and values would be greatly appreciated. If you have any additions, corrections, etc., please reply to this thread, state which file type you wish to add to and give us the decimal offset of the byte(s) in the file and what it's function is.

#WWE 2K18 SQUASH MATCH UPDATE#
I'll update all findings on the WWE 2k18 Data Analysis on the Smacktalks Community Wiki page, make sure to check it our regularly for the latest findings!
#WWE 2K18 SQUASH MATCH FREE#
It's imperative that we figure out the most important things, otherwise the development of the Data Editor for WWE 2k18 and other free modding tools may not be able to proceed. I'll be working on figuring it out myself, but it would be great if we could undertake a collaborative effort to speed things up considerably. This thread has been created to post our findings on various data files relevant to modding like.
